From 08a684b7774ec045a8de50fdcbbed662226d30e3 Mon Sep 17 00:00:00 2001 From: yukirij Date: Fri, 30 Aug 2024 11:09:24 -0700 Subject: [PATCH] Swap tower and castle positions. --- www/js/game.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/www/js/game.js b/www/js/game.js index 34e8271..f3cca6d 100644 --- a/www/js/game.js +++ b/www/js/game.js @@ -25,8 +25,8 @@ GAME.Board = class { { piece:GAME.Const.PieceId.Militia, hex:new MATH.Vec2(7, 4) }, { piece:GAME.Const.PieceId.Militia, hex:new MATH.Vec2(8, 5) }, - { piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(0, 0) }, - { piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(8, 4) }, + { piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(0, 0) }, + { piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(8, 4) }, { piece:GAME.Const.PieceId.Knight, hex:new MATH.Vec2(1, 0) }, { piece:GAME.Const.PieceId.Knight, hex:new MATH.Vec2(7, 3) }, @@ -34,8 +34,8 @@ GAME.Board = class { { piece:GAME.Const.PieceId.Lance, hex:new MATH.Vec2(2, 0) }, { piece:GAME.Const.PieceId.Lance, hex:new MATH.Vec2(6, 2) }, - { piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(3, 0) }, - { piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(5, 1) }, + { piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(3, 0) }, + { piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(5, 1) }, { piece:GAME.Const.PieceId.Dragon, hex:new MATH.Vec2(4, 2) }, { piece:GAME.Const.PieceId.Behemoth, hex:new MATH.Vec2(4, 1) },