Add user info to profile page.
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@ -917,20 +917,25 @@ pub async fn thread_system(mut app:App, bus:Bus<protocol::QRPacket>)
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let mut response = PacketUserProfileResponse::new();
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if let Some(uid) = app.user_handle.get(&request.handle.to_lowercase().as_bytes()).cloned() {
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// Get user information
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if if let Some(uid) = app.user_handle.get(&request.handle.to_lowercase().as_bytes()).cloned() {
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response.status = STATUS_OK;
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if let Some(user) = app.get_user_by_id(uid) {
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response.handle = user.handle.clone();
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response.is_online = user.connection.is_some();
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}
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true
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} else {
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// User not found
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response.status = STATUS_ERROR;
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};
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// Get user sessions
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if response.status == STATUS_OK {
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false
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} {
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// Get profile information
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// ...
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// Fetch game history
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let mut filter = SessionFilter::new();
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filter.count = 30;
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filter.player = [Some(request.handle.to_lowercase()), None];
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@ -77,7 +77,6 @@ main table.list td:last-child>button.highlight {
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main table.list td:last-child>button:hover{
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background-color:#303030;
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}
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main table.list td>canvas {
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display: block;
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position: relative;
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@ -86,6 +85,52 @@ main table.list td>canvas {
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margin: 0 -1.5rem 0 -1.5rem;
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}
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main table.info{
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width:100%;
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border-collapse:collapse;
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}
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main table.info tr{
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height:2.5rem;
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font-size: 1.08rem;
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background-color:#242424;
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}
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main table.info th{
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width:1px;
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padding:0 2rem 0 2rem;
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text-align:center;
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font-size:1.2rem;
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font-weight:bold;
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white-space:nowrap;
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background-color:#383838;
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color:#f0f0f0;
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border-bottom:1px solid #404040;
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}
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main table.info td{
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width:1px;
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height:100%;
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padding:0 2rem 0 2rem;
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text-align:center;
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white-space:nowrap;
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background-color:inherit;
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color:#f0f0f0;
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border-right: 1px solid #282828;
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}
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main table.info td:last-child, main table.info th:last-child{
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width:auto;
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padding:0;
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text-align:left;
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}
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main table.info td:last-child{
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background-color: #282828;
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border:0;
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}
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main div.turn-slider-padding{
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display:block;
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position:relative;
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@ -774,13 +774,25 @@ const SCENES = {
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header.appendChild(title);
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MAIN.appendChild(header);
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let table_stats = document.createElement("table");
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let rank = UI.text("Unranked");
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let games_played = 0;
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for(let i = 0; i < this.history.length; ++i) {
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if(this.history[i].is_complete != 0) { games_played += 1; }
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}
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let table_stats = UI.table(
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[ "Rank", "Games", "" ],
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[[ rank, UI.text(games_played.toString()), UI.text("") ]],
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);
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table_stats.setAttribute("class", "info");
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MAIN.appendChild(table_stats);
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let container_history = document.createElement("section");
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container_history.setAttribute("class", "history");
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let table_history = document.createElement("table");
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table_history.setAttribute("id", "history");
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table_history.setAttribute("class", "list session");
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table_history.appendChild(UI.session_table_history(this.history));
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