diff --git a/www/js/language.js b/www/js/language.js index 2e7a775..d3e019c 100644 --- a/www/js/language.js +++ b/www/js/language.js @@ -33,6 +33,10 @@ LANGUAGE.Terms = { guide: new LANGUAGE.Term( "Guide", "ガイド" ), about: new LANGUAGE.Term( "About", "概要" ), + account: new LANGUAGE.Term( "Account", "アカウント" ), + logout: new LANGUAGE.Term( "Logout", " ログアウト" ), + extras: new LANGUAGE.Term( "Extras", " お負け" ), + turn: new LANGUAGE.Term( "Turn", "手番数" ), turns: new LANGUAGE.Term( "Turns", "手番数" ), viewers: new LANGUAGE.Term( "Viewers", "観戦者" ), @@ -60,6 +64,8 @@ LANGUAGE.Terms = { accept: new LANGUAGE.Term( "Accept", "受け入れ" ), decline: new LANGUAGE.Term( "Decline", "断る" ), + play: new LANGUAGE.Term( "Play", "遣る" ), + check: new LANGUAGE.Term( "Check", "王手" ), checkmate: new LANGUAGE.Term( "Checkmate", "詰み" ), diff --git a/www/js/scene.js b/www/js/scene.js index c30989e..043992d 100644 --- a/www/js/scene.js +++ b/www/js/scene.js @@ -577,7 +577,7 @@ const SCENES = { UI.button(LANG("mirror"), () => { INTERFACE.mirror(); }), ]; if(data.mode == INTERFACE.Mode.Review) { - buttons_top.push(UI.button("Play", () => { + buttons_top.push(UI.button(LANG("play"), () => { LOAD(SCENES.GamePractice, { history: INTERFACE_DATA.history, turn: INTERFACE_DATA.replay_turn, diff --git a/www/js/ui.js b/www/js/ui.js index a59f20d..3540e81 100644 --- a/www/js/ui.js +++ b/www/js/ui.js @@ -165,8 +165,11 @@ const UI = { top.push(UI.button(LANG("guide"), () => { LOAD(SCENES.Guide); }, page == "guide")); top.push(UI.button(LANG("about"), () => { LOAD(SCENES.About); }, page == "about")); + bottom.push(UI.button(LANG("extras"), () => { })); + if(sessionStorage.getItem("auth") !== null) { - bottom.push(UI.button("Logout", () => { + bottom.push(UI.button(LANG("account"), () => { })); + bottom.push(UI.button(LANG("logout"), () => { MESSAGE_COMPOSE([ PACK.u16(OpCode.Deauthenticate), ]);