Handle temporary resign play code.
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@ -409,6 +409,10 @@ GAME.Game = class {
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this.pools[this.turn & 1].pieces[play.from] -= 1;
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this.turn++;
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} break;
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case 0xF: {
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this.state.code = GAME.Const.State.Resign;
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} break;
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}
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// Recalculate new board state.
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