Update guides for militia and behemoth.
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@ -190,8 +190,7 @@ const GAME_CONFIGS = {
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new GameConfig.Layout()
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.add_piece(0, 0, false, new MATH.Vec2(4, 3))
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.add_piece(0, 0, true, new MATH.Vec2(4, 5))
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.add_piece(0, 0, false, new MATH.Vec2(0, 0))
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.add_piece(0, 0, true, new MATH.Vec2(0, 4))
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.add_piece(0, 0, false, new MATH.Vec2(2, 5))
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)
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.set_pool(CONFIG_POOL_DEMO)
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.set_rule("turn", false),
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@ -259,9 +258,9 @@ const GAME_CONFIGS = {
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.set_layout(
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new GameConfig.Layout()
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.add_piece(6, 0, false, new MATH.Vec2(4, 3))
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.add_piece(6, 0, true, new MATH.Vec2(4, 5))
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.add_piece(2, 1, false, new MATH.Vec2(5, 4))
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.add_piece(2, 1, false, new MATH.Vec2(3, 4))
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.add_piece(6, 0, true, new MATH.Vec2(3, 4))
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.add_piece(2, 1, false, new MATH.Vec2(4, 4))
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.add_piece(2, 0, false, new MATH.Vec2(5, 6))
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)
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.set_pool(CONFIG_POOL_DEMO)
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.set_rule("turn", false),
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