Swap lance, castle, tower positions; change TCP/TLS ports.

This commit is contained in:
yukirij 2024-08-30 10:15:52 -07:00
parent c91281ed94
commit 5a1d7ce978
3 changed files with 14 additions and 14 deletions

View File

@ -66,17 +66,17 @@ impl Board {
(Piece::new(PIECE_MILITIA, PLAYER_DAWN), Hex::from_hex(7, 4)),
(Piece::new(PIECE_MILITIA, PLAYER_DAWN), Hex::from_hex(8, 5)),
(Piece::new(PIECE_LANCE, PLAYER_DAWN), Hex::from_hex(0, 0)),
(Piece::new(PIECE_LANCE, PLAYER_DAWN), Hex::from_hex(8, 4)),
(Piece::new(PIECE_TOWER, PLAYER_DAWN), Hex::from_hex(0, 0)),
(Piece::new(PIECE_TOWER, PLAYER_DAWN), Hex::from_hex(8, 4)),
(Piece::new(PIECE_KNIGHT, PLAYER_DAWN), Hex::from_hex(1, 0)),
(Piece::new(PIECE_KNIGHT, PLAYER_DAWN), Hex::from_hex(7, 3)),
(Piece::new(PIECE_CASTLE, PLAYER_DAWN), Hex::from_hex(2, 0)),
(Piece::new(PIECE_CASTLE, PLAYER_DAWN), Hex::from_hex(6, 2)),
(Piece::new(PIECE_LANCE, PLAYER_DAWN), Hex::from_hex(2, 0)),
(Piece::new(PIECE_LANCE, PLAYER_DAWN), Hex::from_hex(6, 2)),
(Piece::new(PIECE_TOWER, PLAYER_DAWN), Hex::from_hex(3, 0)),
(Piece::new(PIECE_TOWER, PLAYER_DAWN), Hex::from_hex(5, 1)),
(Piece::new(PIECE_CASTLE, PLAYER_DAWN), Hex::from_hex(3, 0)),
(Piece::new(PIECE_CASTLE, PLAYER_DAWN), Hex::from_hex(5, 1)),
(Piece::new(PIECE_DRAGON, PLAYER_DAWN), Hex::from_hex(4, 2)),
(Piece::new(PIECE_BEHEMOTH, PLAYER_DAWN), Hex::from_hex(4, 1)),

View File

@ -232,7 +232,7 @@ async fn main()
}
let mut tcp_server = TcpServer::new();
match tcp_server.bind("127.0.0.1:38611").await {
match tcp_server.bind("127.0.0.1:38615").await {
Ok(_) => {
let b = bus.connect().unwrap();
let c = cache.clone();
@ -252,7 +252,7 @@ async fn main()
if tls_server.add_cert("omen.kirisame.com", "cert/fullchain.pem", "cert/privkey.pem").await.is_err() {
println!("error: failed to load TLS certificates.");
}
match tls_server.bind("0.0.0.0:38612").await {
match tls_server.bind("0.0.0.0:38616").await {
Ok(_) => {
let b = bus.connect().unwrap();
let c = cache.clone();

View File

@ -25,17 +25,17 @@ GAME.Board = class {
{ piece:GAME.Const.PieceId.Militia, hex:new MATH.Vec2(7, 4) },
{ piece:GAME.Const.PieceId.Militia, hex:new MATH.Vec2(8, 5) },
{ piece:GAME.Const.PieceId.Lance, hex:new MATH.Vec2(0, 0) },
{ piece:GAME.Const.PieceId.Lance, hex:new MATH.Vec2(8, 4) },
{ piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(0, 0) },
{ piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(8, 4) },
{ piece:GAME.Const.PieceId.Knight, hex:new MATH.Vec2(1, 0) },
{ piece:GAME.Const.PieceId.Knight, hex:new MATH.Vec2(7, 3) },
{ piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(2, 0) },
{ piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(6, 2) },
{ piece:GAME.Const.PieceId.Lance, hex:new MATH.Vec2(2, 0) },
{ piece:GAME.Const.PieceId.Lance, hex:new MATH.Vec2(6, 2) },
{ piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(3, 0) },
{ piece:GAME.Const.PieceId.Tower, hex:new MATH.Vec2(5, 1) },
{ piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(3, 0) },
{ piece:GAME.Const.PieceId.Castle, hex:new MATH.Vec2(5, 1) },
{ piece:GAME.Const.PieceId.Dragon, hex:new MATH.Vec2(4, 2) },
{ piece:GAME.Const.PieceId.Behemoth, hex:new MATH.Vec2(4, 1) },