Fix from coordinates for drop animation.

This commit is contained in:
yukirij 2024-08-26 20:17:46 -07:00
parent fa7202927e
commit 645ac599a7

View File

@ -636,10 +636,6 @@ const INTERFACE = {
// Lerp between pool and board positions. // Lerp between pool and board positions.
case 1: { case 1: {
let coord_from = HEX.tile_to_hex(play.from); let coord_from = HEX.tile_to_hex(play.from);
if((INTERFACE_DATA.player & 1) ^ INTERFACE_DATA.rotate == 1) {
coord_from.x = 8 - coord_from.x;
coord_from.y = 8 - coord_from.y;
}
from_x = basis_x + (radius * 14); from_x = basis_x + (radius * 14);
from_y = basis_y - (9 - (2 * coord_from.y)) * gui_scale; from_y = basis_y - (9 - (2 * coord_from.y)) * gui_scale;
} break; } break;