Add pixel ratio scaling to play icons.
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@ -454,8 +454,8 @@ const UI = {
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},
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draw_play_icons(canvas, moves) {
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draw_play_icons(canvas, moves) {
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canvas.width = canvas.clientWidth;
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canvas.width = canvas.clientWidth * (window.devicePixelRatio || 1);
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canvas.height = canvas.clientHeight;
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canvas.height = canvas.clientHeight * (window.devicePixelRatio || 1);
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let ctx = canvas.getContext("2d");
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let ctx = canvas.getContext("2d");
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let size = canvas.height / 2;
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let size = canvas.height / 2;
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