diff --git a/www/js/game.js b/www/js/game.js index 12da10b..d9abe78 100644 --- a/www/js/game.js +++ b/www/js/game.js @@ -457,6 +457,8 @@ GAME.Game = class { movement_tiles(piece, tile) { let tiles = [ ]; + if(this.state.code != 0) { return tiles; } + let moves = piece.moves(); let hex = this.board.tiles[tile].hex; @@ -615,6 +617,7 @@ GAME.Game = class { movement_tiles_alt(piece) { let tiles = [ ]; + if(this.state.code != 0) { return tiles; } if(piece.promoted) { let hex = this.board.tiles[piece.tile].hex; @@ -735,6 +738,8 @@ GAME.Game = class { placement_tiles(piece_id, player) { let tiles = [ ]; + if(this.state.code != 0) { return tiles; } + let piece = new GAME.Piece(piece_id, player); // Get tiles onto which piece may be placed.