Fix changes for mouse y.

This commit is contained in:
yukirij 2024-10-15 12:51:20 -07:00
parent 8961e4d365
commit 7fff8bf0c1

View File

@ -147,7 +147,7 @@ const INTERFACE = {
let basis_y = INTERFACE_DATA.Render.offset.y + (14 * apothem); let basis_y = INTERFACE_DATA.Render.offset.y + (14 * apothem);
let x = (mouse_x - basis_x) / grid_offset_x; let x = (mouse_x - basis_x) / grid_offset_x;
let y = -(event.offsetY - basis_y) / apothem; let y = -(mouse_y - basis_y) / apothem;
let kx = Math.floor(x); let kx = Math.floor(x);
let ky = Math.floor(y); let ky = Math.floor(y);
@ -178,7 +178,7 @@ const INTERFACE = {
let basis_y = INTERFACE_DATA.Render.offset.y + (3 * apothem); let basis_y = INTERFACE_DATA.Render.offset.y + (3 * apothem);
let x = (mouse_x - basis_x) / grid_offset_x; let x = (mouse_x - basis_x) / grid_offset_x;
let y = (event.offsetY - basis_y) / apothem; let y = (mouse_y - basis_y) / apothem;
let kx = Math.floor(x); let kx = Math.floor(x);
let ky = Math.floor(y); let ky = Math.floor(y);