diff --git a/www/js/interface.js b/www/js/interface.js index b833e0a..e0e95bf 100644 --- a/www/js/interface.js +++ b/www/js/interface.js @@ -101,11 +101,12 @@ const INTERFACE = { if(movement.valid) { // Show valid/threat hints if piece belongs to player and is player turn. if(INTERFACE_DATA.player == 2 || player == INTERFACE_DATA.player) { - if(GAME_DATA.board.tiles[movement.tile].threaten[+(!player)] > 0) { + INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Valid; + /*if(GAME_DATA.board.tiles[movement.tile].threaten[+(!player)] > 0) { INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Threat; } else { INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Valid; - } + }*/ } else { INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Opponent;