From 8f70b2980184dd43340adc02de93790a88bb714f Mon Sep 17 00:00:00 2001 From: yukirij Date: Wed, 18 Dec 2024 00:02:43 -0800 Subject: [PATCH] Improve checkmate guide. --- www/js/game_config_const.js | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/www/js/game_config_const.js b/www/js/game_config_const.js index 19d7a15..4afaf24 100644 --- a/www/js/game_config_const.js +++ b/www/js/game_config_const.js @@ -343,7 +343,7 @@ const GAME_CONFIGS = { // Checkmate Guide_Checkmate: new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) - .set_pool(new Uint8Array([5, 1, 1, 2, 0, 0, 1, 9, 1, 1, 0, 2, 0, 0])) + .set_pool(new Uint8Array([4, 1, 0, 2, 0, 0, 1, 9, 1, 0, 0, 2, 0, 0])) .set_layout( new GameConfig.Layout() .add_piece(5, 0, false, new MATH.Vec2(4, 6)) @@ -363,6 +363,8 @@ const GAME_CONFIGS = { .add_piece(5, 1, true, new MATH.Vec2(3, 0)) .add_piece(1, 1, true, new MATH.Vec2(1, 2)) .add_piece(0, 1, false, new MATH.Vec2(0, 1)) + .add_piece(2, 0, false, new MATH.Vec2(6, 5)) + .add_piece(0, 1, false, new MATH.Vec2(1, 4)) + .add_piece(2, 0, false, new MATH.Vec2(0, 3)) ) - //.set_rule("reverse", true), };