Back button returns to sending page.

This commit is contained in:
yukirij 2024-08-27 22:41:49 -07:00
parent d019a33f00
commit 9726ae89be
3 changed files with 8 additions and 1 deletions

View File

@ -1,6 +1,7 @@
let MAIN = null;
let MENU = null;
let SCENE = null;
let SCENE_FORWARD = null;
let CONNECTED = false;
let SOCKET = null;

View File

@ -507,7 +507,10 @@ const SCENES = {
button_resign.setAttribute("id", "button-resign");
buttons_bottom.push(button_resign);
}
buttons_bottom.push(UI.button(LANG("back"), () => { LOAD(SCENES.Browse) }));
buttons_bottom.push(UI.button(LANG("back"), () => {
if(SCENE_FORWARD !== null) { LOAD(SCENE_FORWARD); }
else { LOAD(SCENES.Browse); }
}));
UI.nav([
UI.button(LANG("rotate"), () => { INTERFACE.rotate(); }),

View File

@ -172,6 +172,7 @@ const UI = {
for(let r = 0; r < records.length; ++r) {
let buttons = [ ];
let join_callback = function() {
SCENE_FORWARD = SCENE;
LOAD(SCENES.Game, {
token:this.token,
mode:INTERFACE.Mode.Player,
@ -181,6 +182,7 @@ const UI = {
join_callback = join_callback.bind({token: records[r].token});
let spectate_callback = function() {
SCENE_FORWARD = SCENE;
LOAD(SCENES.Game, {
token:this.token,
mode:INTERFACE.Mode.Review,
@ -264,6 +266,7 @@ const UI = {
for(let r = 0; r < records.length; ++r) {
let buttons = [ ];
let view_callback = function() {
SCENE_FORWARD = SCENE;
LOAD(SCENES.Game, {
token:this.token,
mode:INTERFACE.Mode.Review,