From 9d65579fd914e9c9f118e62ef54d71ad732c08c0 Mon Sep 17 00:00:00 2001 From: yukirij Date: Sat, 5 Oct 2024 13:04:19 -0700 Subject: [PATCH] Fix turn persistence on return from practice. --- www/js/scene.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/www/js/scene.js b/www/js/scene.js index 796a186..2ea8b9f 100644 --- a/www/js/scene.js +++ b/www/js/scene.js @@ -599,6 +599,7 @@ const SCENES = { switch(code) { case OpCode.SessionView: { if(data.status == Status.Ok) { + console.log(this.turn); LOAD(SCENES.Game, { mode:this.mode, token:this.token, @@ -717,7 +718,7 @@ const SCENES = { // Interface INTERFACE.init(data.token, data.mode); if(data.turn !== null) { - INTERFACE_DATA.replay_turn = data.turn; + INTERFACE_DATA.Replay.turn = data.turn; } history.pushState(null, "Dzura - Game", "/game/" + PACK.base64(data.token).slice(0, -1));