Add interface configurations.
This commit is contained in:
parent
3df4224448
commit
b43c90f2a9
@ -1,13 +1,8 @@
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let INTERFACE_DATA = null;
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let INTERFACE_DATA = null;
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const INTERFACE = {
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function INTERFACE_STYLE(id) {
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Mode: {
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switch(id) {
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Local: 0,
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case 0: return {
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Player: 1,
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Review: 2,
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},
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Color: {
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Background: "#101010",
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Background: "#101010",
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Text: "#c0c0c0",
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Text: "#c0c0c0",
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@ -49,8 +44,71 @@ const INTERFACE = {
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HintInvalidDark: "#4c0909",
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HintInvalidDark: "#4c0909",
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HintPlay: "#307c7f",
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HintPlay: "#307c7f",
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HintCheck: "#C62828",
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HintCheck: "#C62828",
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};
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case 1: return {
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Background: "rgba(0,0,0,0)",
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Text: "#222222",
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TextDark: "#444444",
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TileBorder: "#444444",
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TileLight: "#ffffff",
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TileMedium: "#ffffff",
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TileDark: "#ffffff",
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Promote: "#888888",
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Dawn: "#ff6d00",
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DawnShade: "#ffffff",
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DawnMedium: "#ffffff",
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DawnDark: "#444444",
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DawnDarkest: "#ffffff",
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Dusk: "#c51162",
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DuskShade: "#ffffff",
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DuskMedium: "#ffffff",
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DuskDark: "#444444",
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DuskDarkest: "#ffffff",
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HintHover: "#222222",
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HintSelect: "#ffffff",
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HintSelectLight: "#444444",
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HintValid: "#AAAAAA",
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HintValidLight: "#444444",
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HintValidTint: "#444444",
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HintValidDark: "#DDDDDD",
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HintThreat: "#ffffff",
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HintThreatDark: "#000000",
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HintOpponent: "#ffffff",
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HintOpponentDark: "#000000",
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HintInvalid: "#ffffff",
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HintInvalidLight: "#444444",
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HintInvalidTint: "#444444",
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HintInvalidDark: "#DDDDDD",
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HintPlay: "#ffffff",
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HintCheck: "#ffffff",
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};
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}
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}
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const INTERFACE = {
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Mode: {
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Local: 0,
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Player: 1,
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Review: 2,
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},
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},
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Config: {
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DisablePool: false,
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DisableHint: false,
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DisableNumbers: false,
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DisableText: false,
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DisableInvalid: false,
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},
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Color: INTERFACE_STYLE(0),
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TileStatus: {
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TileStatus: {
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Valid: 1,
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Valid: 1,
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Threat: 2,
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Threat: 2,
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@ -177,7 +235,7 @@ const INTERFACE = {
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}
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}
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// Handle pool area
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// Handle pool area
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else if(mouse_x >= INTERFACE_DATA.Render.pool_offset && mouse_x < INTERFACE_DATA.Render.offset.x + INTERFACE_DATA.Render.area.x) {
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else if(!INTERFACE.Config.DisablePool && mouse_x >= INTERFACE_DATA.Render.pool_offset && mouse_x < INTERFACE_DATA.Render.offset.x + INTERFACE_DATA.Render.area.x) {
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let basis_x = INTERFACE_DATA.Render.pool_offset + halfradius;
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let basis_x = INTERFACE_DATA.Render.pool_offset + halfradius;
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let basis_y = INTERFACE_DATA.Render.offset.y + (3 * apothem);
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let basis_y = INTERFACE_DATA.Render.offset.y + (3 * apothem);
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@ -348,7 +406,11 @@ const INTERFACE = {
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default: {
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default: {
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if(!event.ctrlKey) {
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if(!event.ctrlKey) {
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if(!event.altKey) {
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INTERFACE_DATA.select = null;
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INTERFACE_DATA.select = null;
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} else {
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INTERFACE_DATA.alt_mode = !INTERFACE_DATA.alt_mode;
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}
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}
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}
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} break;
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} break;
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}
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}
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@ -374,7 +436,9 @@ const INTERFACE = {
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contextmenu(event) {
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contextmenu(event) {
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if(!event.ctrlKey) {
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if(!event.ctrlKey) {
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if(!event.altKey) {
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INTERFACE_DATA.select = null;
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INTERFACE_DATA.select = null;
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}
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event.preventDefault();
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event.preventDefault();
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return false;
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return false;
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} else {
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} else {
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@ -416,21 +480,37 @@ const INTERFACE = {
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let height = INTERFACE_DATA.canvas.height = INTERFACE_DATA.canvas.clientHeight * (window.devicePixelRatio || 1);
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let height = INTERFACE_DATA.canvas.height = INTERFACE_DATA.canvas.clientHeight * (window.devicePixelRatio || 1);
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INTERFACE_DATA.Render.margin.t = Math.floor(Math.min(width, height) / 96);
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INTERFACE_DATA.Render.margin.t = Math.floor(Math.min(width, height) / 96);
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INTERFACE_DATA.Render.margin.l = 1.75 * INTERFACE_DATA.Render.margin.t;
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INTERFACE_DATA.Render.margin.r = INTERFACE_DATA.Render.margin.t;
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INTERFACE_DATA.Render.margin.r = INTERFACE_DATA.Render.margin.t;
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if(!INTERFACE.Config.DisableNumbers) {
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INTERFACE_DATA.Render.margin.l = 1.75 * INTERFACE_DATA.Render.margin.t;
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INTERFACE_DATA.Render.margin.b = 3 * INTERFACE_DATA.Render.margin.t;
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INTERFACE_DATA.Render.margin.b = 3 * INTERFACE_DATA.Render.margin.t;
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} else {
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INTERFACE_DATA.Render.margin.l = INTERFACE_DATA.Render.margin.t;
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INTERFACE_DATA.Render.margin.b = INTERFACE_DATA.Render.margin.t;
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}
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let margin = INTERFACE_DATA.Render.margin;
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let margin = INTERFACE_DATA.Render.margin;
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let gui_width = width - (margin.l + margin.r);
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let gui_width = width - (margin.l + margin.r);
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let gui_height = height - (margin.t + margin.b);
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let gui_height = height - (margin.t + margin.b);
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if(!INTERFACE.Config.DisablePool) {
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if(gui_width < gui_height * INTERFACE.Ratio) {
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if(gui_width < gui_height * INTERFACE.Ratio) {
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gui_height = Math.floor(gui_width / INTERFACE.Ratio);
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gui_height = Math.floor(gui_width / INTERFACE.Ratio);
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} else {
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} else {
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gui_width = Math.floor(gui_height * INTERFACE.Ratio);
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gui_width = Math.floor(gui_height * INTERFACE.Ratio);
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}
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}
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} else {
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if(gui_width < gui_height * INTERFACE.BoardRatio) {
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gui_height = Math.floor(gui_width / INTERFACE.BoardRatio);
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} else {
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gui_width = Math.floor(gui_height * INTERFACE.BoardRatio);
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}
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}
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let gui_scale = gui_height * INTERFACE.Scale;
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let gui_scale = gui_height * INTERFACE.Scale;
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if(INTERFACE.Config.DisablePool) {
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gui_scale = gui_height / 18;
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}
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INTERFACE_DATA.Render.area.x = gui_width;
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INTERFACE_DATA.Render.area.x = gui_width;
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INTERFACE_DATA.Render.area.y = gui_height;
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INTERFACE_DATA.Render.area.y = gui_height;
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@ -580,9 +660,14 @@ const INTERFACE = {
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let hover_state = INTERFACE_DATA.Game.board_state[i][0];
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let hover_state = INTERFACE_DATA.Game.board_state[i][0];
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let piece = null;
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let piece = null;
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if(tile.piece !== null) { piece = GAME_DATA.board.pieces[tile.piece]; }
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let draw_piece = false;
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if(tile.piece !== null) {
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piece = GAME_DATA.board.pieces[tile.piece];
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if(piece.piece < 8) {
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draw_piece = true;
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}
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}
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let draw_piece = true;
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if(INTERFACE_DATA.Animation.piece !== null) {
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if(INTERFACE_DATA.Animation.piece !== null) {
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let play = INTERFACE_DATA.Animation.piece.play;
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let play = INTERFACE_DATA.Animation.piece.play;
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draw_piece = draw_piece && !((play.source == 0 || play.source == 2) && (play.from == i || play.to == i));
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draw_piece = draw_piece && !((play.source == 0 || play.source == 2) && (play.from == i || play.to == i));
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@ -624,13 +709,13 @@ const INTERFACE = {
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switch(hover_state) {
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switch(hover_state) {
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case INTERFACE.TileStatus.Valid: background_color = INTERFACE.Color.HintValidDark; break;
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case INTERFACE.TileStatus.Valid: background_color = INTERFACE.Color.HintValidDark; break;
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case INTERFACE.TileStatus.Threat: background_color = INTERFACE.Color.HintThreatDark; break;
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case INTERFACE.TileStatus.Threat: background_color = INTERFACE.Color.HintThreatDark; break;
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case INTERFACE.TileStatus.Invalid: background_color = INTERFACE.Color.HintInvalidDark; break;
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case INTERFACE.TileStatus.Invalid: if(!INTERFACE.Config.DisableInvalid) { background_color = INTERFACE.Color.HintInvalidDark; } break;
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case INTERFACE.TileStatus.Opponent: background_color = INTERFACE.Color.HintOpponentDark; break;
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case INTERFACE.TileStatus.Opponent: background_color = INTERFACE.Color.HintOpponentDark; break;
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}
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}
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switch(tile_state) {
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switch(tile_state) {
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case INTERFACE.TileStatus.Valid: background_color = INTERFACE.Color.HintValid; break;
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case INTERFACE.TileStatus.Valid: background_color = INTERFACE.Color.HintValid; break;
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case INTERFACE.TileStatus.Threat: background_color = INTERFACE.Color.HintThreat; break;
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case INTERFACE.TileStatus.Threat: background_color = INTERFACE.Color.HintThreat; break;
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case INTERFACE.TileStatus.Invalid: background_color = INTERFACE.Color.HintInvalid; break;
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case INTERFACE.TileStatus.Invalid: if(!INTERFACE.Config.DisableInvalid) { background_color = INTERFACE.Color.HintInvalid; } break;
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case INTERFACE.TileStatus.Opponent: background_color = INTERFACE.Color.HintOpponent; break;
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case INTERFACE.TileStatus.Opponent: background_color = INTERFACE.Color.HintOpponent; break;
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}
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}
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if(is_select) {
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if(is_select) {
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@ -750,6 +835,7 @@ const INTERFACE = {
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opponent_color = INTERFACE.Color.Dawn;
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opponent_color = INTERFACE.Color.Dawn;
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}
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}
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if(!INTERFACE.Config.DisablePool) {
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// Player pool
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// Player pool
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draw.pool(
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draw.pool(
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basis_x + (14 * radius),
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basis_x + (14 * radius),
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@ -766,9 +852,9 @@ const INTERFACE = {
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player_identity ^ 1,
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player_identity ^ 1,
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INTERFACE_DATA.mode == INTERFACE.Mode.Local && INTERFACE_DATA.mirror
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INTERFACE_DATA.mode == INTERFACE.Mode.Local && INTERFACE_DATA.mirror
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);
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);
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}
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// Draw informational text
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// Draw informational text
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let handle_pos = [
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let handle_pos = [
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new MATH.Vec2(
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new MATH.Vec2(
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basis_x + (radius * 12),
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basis_x + (radius * 12),
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@ -809,9 +895,11 @@ const INTERFACE = {
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ctx.fillText(INTERFACE_DATA.Session.Client.Dusk.handle, pos.x, pos.y);
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ctx.fillText(INTERFACE_DATA.Session.Client.Dusk.handle, pos.x, pos.y);
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}
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}
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// Tile information
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// Tile information
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ctx.font = Math.ceil(gui_scale / 2) + "px sans-serif";
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ctx.font = Math.ceil(gui_scale / 2) + "px sans-serif";
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if(!INTERFACE.Config.DisableText) {
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if(INTERFACE_DATA.hover !== null) {
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if(INTERFACE_DATA.hover !== null) {
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let text = "";
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let text = "";
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if(INTERFACE_DATA.hover.source == 0) {
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if(INTERFACE_DATA.hover.source == 0) {
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@ -878,7 +966,9 @@ const INTERFACE = {
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ctx.textAlign = "left";
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ctx.textAlign = "left";
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ctx.fillText(message, gui_margin.t, height - gui_margin.t);
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ctx.fillText(message, gui_margin.t, height - gui_margin.t);
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}
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}
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}
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if(!INTERFACE.Config.DisableNumbers) {
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// Draw tile numbers
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// Draw tile numbers
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let letters = [ "A", "B", "C", "D", "E", "F", "G", "H", "I"];
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let letters = [ "A", "B", "C", "D", "E", "F", "G", "H", "I"];
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let numbers = [ "1", "2", "3", "4", "5", "6", "7", "8", "9"];
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let numbers = [ "1", "2", "3", "4", "5", "6", "7", "8", "9"];
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@ -925,6 +1015,7 @@ const INTERFACE = {
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ctx.fillText(numbers[i + 5], 0, 0);
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ctx.fillText(numbers[i + 5], 0, 0);
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ctx.restore();
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ctx.restore();
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}
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}
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}
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if(INTERFACE_DATA.Animation.piece !== null) {
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if(INTERFACE_DATA.Animation.piece !== null) {
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@ -1028,6 +1119,8 @@ const INTERFACE = {
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}
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}
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hints(piece) {
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hints(piece) {
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if(INTERFACE.Config.DisableHint) { return; }
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let scale = 0.92 * this.scale;
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let scale = 0.92 * this.scale;
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let half_scale = scale * 0.5;
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let half_scale = scale * 0.5;
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@ -2044,6 +2137,7 @@ INTERFACE.TileScale = 0.9;
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INTERFACE.Radius = 2.0 / Math.sqrt(3.0);
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INTERFACE.Radius = 2.0 / Math.sqrt(3.0);
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INTERFACE.HalfRadius = 1.0 / Math.sqrt(3.0);
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INTERFACE.HalfRadius = 1.0 / Math.sqrt(3.0);
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INTERFACE.Scale = 1 / 18;
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INTERFACE.Scale = 1 / 18;
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INTERFACE.BoardRatio = (14 * INTERFACE.Radius) * INTERFACE.Scale;
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INTERFACE.Ratio = (19 * INTERFACE.Radius) * INTERFACE.Scale;
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INTERFACE.Ratio = (19 * INTERFACE.Radius) * INTERFACE.Scale;
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INTERFACE.HexVertex = [
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INTERFACE.HexVertex = [
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// top face
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// top face
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