diff --git a/www/js/game_config_const.js b/www/js/game_config_const.js index 631af2f..c453fd8 100644 --- a/www/js/game_config_const.js +++ b/www/js/game_config_const.js @@ -380,7 +380,7 @@ const GAME_CONFIGS = { Guide_Trial: [ new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) - .set_pool(new Uint8Array([1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0])) + .set_pool(new Uint8Array([1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0])) .set_layout( new GameConfig.Layout() .add_piece(7, 1, false, new MATH.Vec2(4, 8)) @@ -395,7 +395,7 @@ const GAME_CONFIGS = { new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) - .set_pool(new Uint8Array([1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0])) + .set_pool(new Uint8Array([1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0])) .set_layout( new GameConfig.Layout() .add_piece(7, 1, false, new MATH.Vec2(4, 8)) @@ -410,7 +410,7 @@ const GAME_CONFIGS = { new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) - .set_pool(new Uint8Array([4, 1, 0, 2, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0])) + .set_pool(new Uint8Array([3, 1, 0, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0])) .set_layout( new GameConfig.Layout() .add_piece(5, 0, false, new MATH.Vec2(4, 6)) @@ -438,7 +438,7 @@ const GAME_CONFIGS = { new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) - .set_pool(new Uint8Array([7, 2, 1, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0])) + .set_pool(new Uint8Array([6, 2, 1, 1, 2, 1, 0, 2, 0, 0, 0, 0, 0, 0])) .set_layout( new GameConfig.Layout() .add_piece(7, 1, false, new MATH.Vec2(1, 5))