Revert knight alt move extent requirement.
This commit is contained in:
parent
9d9e4837da
commit
bdd353f8cf
@ -588,14 +588,17 @@ GAME.Game = class {
|
|||||||
|
|
||||||
let moves = piece.moves();
|
let moves = piece.moves();
|
||||||
|
|
||||||
|
let extent = true;
|
||||||
|
|
||||||
switch(moves.alt) {
|
switch(moves.alt) {
|
||||||
/* Drop Once */ case 1:
|
|
||||||
/* Drop Cone */ case 2:
|
/* Drop Cone */ case 2:
|
||||||
|
extent = false;
|
||||||
|
/* Drop Once */ case 1:
|
||||||
{
|
{
|
||||||
// Check all tiles if not blocking.
|
// Check all tiles if not blocking.
|
||||||
if(block_directions == 0) {
|
if(block_directions == 0) {
|
||||||
for(let i = 0; i < GAME_DATA.board.tiles.length; ++i) {
|
for(let i = 0; i < GAME_DATA.board.tiles.length; ++i) {
|
||||||
if(this.placable_tile(piece, i, {check:false, extent:false})) {
|
if(this.placable_tile(piece, i, {check:false, extent:extent})) {
|
||||||
tiles.push(new GAME.MovementTile(i, true, false, 0, 0));
|
tiles.push(new GAME.MovementTile(i, true, false, 0, 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -620,7 +623,7 @@ GAME.Game = class {
|
|||||||
|
|
||||||
if(target_id !== null) { break; }
|
if(target_id !== null) { break; }
|
||||||
|
|
||||||
if(this.placable_tile(piece, tile_id, {check:false, extent:false})) {
|
if(this.placable_tile(piece, tile_id, {check:false, extent:extent})) {
|
||||||
tiles.push(new GAME.MovementTile(tile_id, true, false, 0, 0));
|
tiles.push(new GAME.MovementTile(tile_id, true, false, 0, 0));
|
||||||
}
|
}
|
||||||
} else { break; }
|
} else { break; }
|
||||||
|
Loading…
x
Reference in New Issue
Block a user