Update language for name change.
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@ -10,6 +10,8 @@ LANGUAGE.Term = class {
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};
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};
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LANGUAGE.Terms = {
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LANGUAGE.Terms = {
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title: new LANGUAGE.Term( "Dzura", "ヅラ" ),
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dawn: new LANGUAGE.Term( "Dawn", "暁" ),
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dawn: new LANGUAGE.Term( "Dawn", "暁" ),
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dusk: new LANGUAGE.Term( "Dusk", "黄昏" ),
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dusk: new LANGUAGE.Term( "Dusk", "黄昏" ),
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@ -67,7 +69,7 @@ LANGUAGE.Terms = {
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Castle: new LANGUAGE.Term( "Castle", "城" ),
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Castle: new LANGUAGE.Term( "Castle", "城" ),
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Dragon: new LANGUAGE.Term( "Dragon", "竜" ),
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Dragon: new LANGUAGE.Term( "Dragon", "竜" ),
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Behemoth: new LANGUAGE.Term( "Behemoth", "獣" ),
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Behemoth: new LANGUAGE.Term( "Behemoth", "獣" ),
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Omen: new LANGUAGE.Term( "Omen", "兆" ),
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Source: new LANGUAGE.Term( "Source", "元" ),
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//: new LANGUAGE.Term( "", "" ),
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//: new LANGUAGE.Term( "", "" ),
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@ -234,7 +234,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen", "/");
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history.pushState(null, "Dzura", "/");
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return true;
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return true;
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}
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}
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refresh() {
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refresh() {
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@ -295,7 +295,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen - Continue", "/continue/");
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history.pushState(null, "Dzura - Continue", "/continue/");
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return true;
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return true;
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}
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}
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refresh() {
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refresh() {
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@ -347,7 +347,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen - Join", "/join/");
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history.pushState(null, "Dzura - Join", "/join/");
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return true;
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return true;
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},
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},
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refresh() {
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refresh() {
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@ -410,7 +410,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen - Live", "/live/");
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history.pushState(null, "Dzura - Live", "/live/");
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return true;
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return true;
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}
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}
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refresh() {
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refresh() {
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@ -469,7 +469,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen - History", "/history/");
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history.pushState(null, "Dzura - History", "/history/");
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return true;
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return true;
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}
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}
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refresh() {
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refresh() {
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@ -509,7 +509,7 @@ const SCENES = {
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this.refresh("game.html");
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this.refresh("game.html");
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history.pushState(null, "Omen - Guide", "/guide/");
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history.pushState(null, "Dzura - Guide", "/guide/");
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return true;
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return true;
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}
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}
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refresh(page) {
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refresh(page) {
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@ -537,7 +537,7 @@ const SCENES = {
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this.refresh("main.html");
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this.refresh("main.html");
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history.pushState(null, "Omen - About", "/about/");
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history.pushState(null, "Dzura - About", "/about/");
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return true;
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return true;
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}
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}
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refresh(page) {
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refresh(page) {
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@ -601,7 +601,7 @@ const SCENES = {
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INTERFACE.init(data.token, data.mode);
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INTERFACE.init(data.token, data.mode);
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history.pushState(null, "Omen - Game", "/game/" + PACK.base64(data.token).slice(0, -1));
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history.pushState(null, "Dzura - Game", "/game/" + PACK.base64(data.token).slice(0, -1));
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return true;
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return true;
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}
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}
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unload() {
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unload() {
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@ -643,7 +643,7 @@ const SCENES = {
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INTERFACE.init(null, INTERFACE.Mode.Local);
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INTERFACE.init(null, INTERFACE.Mode.Local);
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history.pushState(null, "Omen - Practice", "/practice/");
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history.pushState(null, "Dzura - Practice", "/practice/");
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return true;
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return true;
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}
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}
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unload() {
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unload() {
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@ -726,7 +726,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen", "/challenge/");
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history.pushState(null, "Dzura", "/challenge/");
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return true;
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return true;
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}
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}
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refresh() {
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refresh() {
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@ -805,7 +805,7 @@ const SCENES = {
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SCENE.refresh();
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SCENE.refresh();
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history.pushState(null, "Omen", "/challenge/");
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history.pushState(null, "Dzura", "/challenge/");
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return true;
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return true;
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}
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}
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refresh() {
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refresh() {
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@ -368,7 +368,7 @@ const UI = {
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MENU = document.createElement("nav");
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MENU = document.createElement("nav");
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let title = document.createElement("header");
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let title = document.createElement("header");
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title.innerText = "Omen";
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title.innerText = "Dzura";
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MENU.appendChild(title);
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MENU.appendChild(title);
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MAIN = document.createElement("main");
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MAIN = document.createElement("main");
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