Fix ghost target animation.
This commit is contained in:
parent
21f4c04f08
commit
db227227c9
@ -1073,8 +1073,10 @@ const INTERFACE = {
|
|||||||
if(play.source == 0) {
|
if(play.source == 0) {
|
||||||
let piece_id = GAME_DATA.board.tiles[play.from].piece;
|
let piece_id = GAME_DATA.board.tiles[play.from].piece;
|
||||||
if(piece_id !== null) { piece = GAME_DATA.board.pieces[piece_id].clone(); }
|
if(piece_id !== null) { piece = GAME_DATA.board.pieces[piece_id].clone(); }
|
||||||
|
|
||||||
piece_id = GAME_DATA.board.tiles[play.to].piece;
|
piece_id = GAME_DATA.board.tiles[play.to].piece;
|
||||||
if(piece_id !== null) { target = GAME_DATA.board.pieces[piece_id].clone(); }
|
if(piece_id !== null) { target = GAME_DATA.board.pieces[piece_id].clone(); }
|
||||||
|
else { target = null; }
|
||||||
}
|
}
|
||||||
|
|
||||||
GAME_DATA.process(play);
|
GAME_DATA.process(play);
|
||||||
@ -1082,6 +1084,7 @@ const INTERFACE = {
|
|||||||
if(play.source == 1) {
|
if(play.source == 1) {
|
||||||
let piece_id = GAME_DATA.board.tiles[play.to].piece;
|
let piece_id = GAME_DATA.board.tiles[play.to].piece;
|
||||||
if(piece_id !== null) { piece = GAME_DATA.board.pieces[piece_id].clone(); }
|
if(piece_id !== null) { piece = GAME_DATA.board.pieces[piece_id].clone(); }
|
||||||
|
target = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
INTERFACE_DATA.replay_turn++;
|
INTERFACE_DATA.replay_turn++;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user