diff --git a/www/js/game_config_const.js b/www/js/game_config_const.js index ad56041..6b86984 100644 --- a/www/js/game_config_const.js +++ b/www/js/game_config_const.js @@ -336,12 +336,11 @@ const GAME_CONFIGS = { .add_piece(5, 0, false, new MATH.Vec2(5, 4)) .add_piece(0, 1, false, new MATH.Vec2(4, 4)) .add_piece(2, 1, false, new MATH.Vec2(5, 6)) - ) - .set_rule("cpu", true), + ), Guide_Check2: new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) - .set_pool(new Uint8Array([1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0])) + .set_pool(new Uint8Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0])) .set_layout( new GameConfig.Layout() .add_piece(7, 0, false, new MATH.Vec2(4, 0)) @@ -351,8 +350,7 @@ const GAME_CONFIGS = { .add_piece(6, 1, true, new MATH.Vec2(7, 3)) .add_piece(1, 1, true, new MATH.Vec2(2, 0)) .add_piece(5, 1, false, new MATH.Vec2(1, 4)) - ) - .set_rule("cpu", true), + ), Guide_Check3: new GameConfig() .set_pieces(CONFIG_PIECES_STANDARD) @@ -364,9 +362,7 @@ const GAME_CONFIGS = { .add_piece(3, 1, false, new MATH.Vec2(2, 2)) .add_piece(5, 1, false, new MATH.Vec2(1, 4)) .add_piece(1, 1, false, new MATH.Vec2(5, 5)) - .add_piece(6, 1, true, new MATH.Vec2(4, 4)) - ) - .set_rule("cpu", true), + ), // Checkmate Guide_Checkmate: new GameConfig()