Update guide.

This commit is contained in:
yukirij 2024-12-17 22:14:21 -08:00
parent a07085dfc7
commit 2924139f2c

View File

@ -247,11 +247,12 @@ const GAME_CONFIGS = {
.set_pieces(CONFIG_PIECES_STANDARD) .set_pieces(CONFIG_PIECES_STANDARD)
.set_layout( .set_layout(
new GameConfig.Layout() new GameConfig.Layout()
.add_piece(5, 0, false, new MATH.Vec2(4, 3)) .add_piece(5, 0, false, new MATH.Vec2(4, 2))
.add_piece(5, 0, true, new MATH.Vec2(4, 5)) .add_piece(5, 0, true, new MATH.Vec2(4, 4))
.add_piece(0, 1, false, new MATH.Vec2(2, 4)) .add_piece(5, 1, false, new MATH.Vec2(4, 6))
.add_piece(2, 1, false, new MATH.Vec2(3, 5)) .add_piece(0, 1, false, new MATH.Vec2(2, 3))
.add_piece(2, 1, false, new MATH.Vec2(5, 5)) .add_piece(2, 1, false, new MATH.Vec2(3, 4))
.add_piece(2, 1, false, new MATH.Vec2(5, 4))
) )
.set_pool(CONFIG_POOL_DEMO) .set_pool(CONFIG_POOL_DEMO)
.set_rule("turn", false), .set_rule("turn", false),
@ -344,8 +345,8 @@ const GAME_CONFIGS = {
.set_pieces(CONFIG_PIECES_STANDARD) .set_pieces(CONFIG_PIECES_STANDARD)
.set_layout( .set_layout(
new GameConfig.Layout() new GameConfig.Layout()
.add_piece(3, 0, false, new MATH.Vec2(4, 6)) .add_piece(2, 0, false, new MATH.Vec2(4, 6))
.add_piece(2, 0, false, new MATH.Vec2(5, 5)) .add_piece(3, 0, false, new MATH.Vec2(5, 5))
.add_piece(7, 1, false, new MATH.Vec2(4, 7)) .add_piece(7, 1, false, new MATH.Vec2(4, 7))
.add_piece(4, 1, false, new MATH.Vec2(5, 8)) .add_piece(4, 1, false, new MATH.Vec2(5, 8))
.add_piece(0, 1, false, new MATH.Vec2(6, 8)) .add_piece(0, 1, false, new MATH.Vec2(6, 8))
@ -353,6 +354,6 @@ const GAME_CONFIGS = {
.add_piece(3, 1, false, new MATH.Vec2(2, 6)) .add_piece(3, 1, false, new MATH.Vec2(2, 6))
.add_piece(2, 1, false, new MATH.Vec2(3, 6)) .add_piece(2, 1, false, new MATH.Vec2(3, 6))
) )
.set_pool(CONFIG_POOL_DEMO) .set_pool(CONFIG_POOL_DEMO),
.set_rule("reverse", true), //.set_rule("reverse", true),
}; };