Temporarily remove threat hint drawing.

This commit is contained in:
yukirij 2024-09-30 21:28:24 -07:00
parent eaf95f8eba
commit 820a75dfe2

View File

@ -101,11 +101,12 @@ const INTERFACE = {
if(movement.valid) {
// Show valid/threat hints if piece belongs to player and is player turn.
if(INTERFACE_DATA.player == 2 || player == INTERFACE_DATA.player) {
if(GAME_DATA.board.tiles[movement.tile].threaten[+(!player)] > 0) {
INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Valid;
/*if(GAME_DATA.board.tiles[movement.tile].threaten[+(!player)] > 0) {
INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Threat;
} else {
INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Valid;
}
}*/
}
else {
INTERFACE_DATA.board_state[movement.tile][zone] = INTERFACE.TileStatus.Opponent;